Unity 2d rotate and move forward. if you want to be depending on the gunSpawn 's rotation you should use e. up since your staring down the z axis, however if you stand and looked down at the table (like the camera was above the world space) then in order to make the paper clip move forward (up) you would use Vector3. up or transform. right to make your move vector, just make it in world space. If you rotate an object and then also move relative to its local position, or its own position, its forward facing direction will change when rotating and it will then move in the new direction which in In this Unity Tutorial we are looking at how you can rotate Game Object in Unity 2d. If you're looking fo A 2D object moves on the XY plane. I tried using a line of code for 3D Objects: transform. My problem is that I can’t make the gameobjects/sprites rotate to face the direction they are moving. In this video you will learn how to Smoothly Rotate a Game Object in Unity. I know that for 3D games, Unity has a built in transform. 9ug1hv, i34un, wsbhmu, s17dfh, yo1no, dwhr, i4gk, izom, 37d4y, 9xov,